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} .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem.site-gw2db h4 { background-image:url(../Img/featured-gw2db.png); } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a { display:block; cursor:pointer; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem a:hover h4 { background-position:0 -102px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { margin:0; background:#262626; -webkit-border-bottom-right-radius:8px; -moz-border-bottom-right-radius:8px; -ms-border-bottom-right-radius:8px; -o-border-bottom-right-radius:8px; border-bottom-right-radius:8px; -webkit-border-bottom-left-radius:8px; -moz-border-bottom-left-radius:8px; -ms-border-bottom-left-radius:8px; -o-border-bottom-left-radius:8px; border-bottom-left-radius:8px; width:126px; padding:5px 10px; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dt { font-weight:bold; color:#fff; } .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl dd { margin:0; font-size:11px; white-space:normal; line-height:13px; color:#ddd; } .t-footer .t-footer-curseNetwork .t-footer-browse { position:relative; padding-left:170px; } .t-footer .t-footer-curseNetwork .t-footer-browse:before,.t-footer .t-footer-curseNetwork .t-footer-browse:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a { position:absolute; left:0; width:150px; font-weight:bold; color:#4b4b4b; text-shadow:0 1px 0 #000; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>a.j-selected,.t-footer .t-footer-curseNetwork .t-footer-browse>li>a:hover { background:#2c2c2c; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-coreLinks>a { top:0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-communityLinks>a { top:20px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-databaseLinks>a { top:40px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li.t-footer-wikiLinks>a { top:60px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { display:none; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:before,.t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { content:""; display:table; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul { zoom:1; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li { float:left; width:143px; margin:0 20px 2px 0; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a { display:block; background:#2c2c2c; padding:0 3px; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul>li a:hover { background:#383838; color:#ff5f14; } .t-footer .t-footer-curseNetwork .t-footer-browse>li>ul.j-list-selected { display:block; } .t-footer .t-footer-curseLinks { background:#191919; clear:both; } .t-footer .t-footer-curseLinks>ul { width:1000px; margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Theory on the Exodus (Spoilers) - Guild Wars Forums - GW Guru
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Old Sep 29, 2006, 05:18 PM // 17:18   #1
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Default Theory on the Exodus (Spoilers)

I'm not sure if this idea was already said, but I'll go anyways.

Oh, and the spoiler warning is that this post talks about the fallen God of Nightfall.

So I'm thinking (Im not good on dates, but it could still work), that the Gods left after Abbadon was defeated/banished, because they realized their direct influence had caused some very bad things to happen. Maybe not themselves directly, but not all Gods could have been evil in the -very- beginning. Perhaps they developed their own evil personalities. So they decided that in case any of them should start doing 'evil' things, that it wouldn't directly affect the humans... possibly. Perhaps because if they weren't ruling over the humans, they wouldn't becoming greedy or anything.

xD Y'know, this sounded alot better in my head. I hope you guys can make sense of this. It kind of makes sense to me.

Kind of.
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Old Sep 29, 2006, 07:21 PM // 19:21   #2
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Makes sense to me.
Abaddon defeated banished? Has something called "Abaddon" be revealed to be the Nightfall dark god? As in Abbadon's Mouth? I'm sorry if that sounds stupid. Haven't been keeping up. =D

Ah, never mind, I read the other thread.

Last edited by Kuna; Sep 29, 2006 at 07:31 PM // 19:31..
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Old Sep 29, 2006, 09:03 PM // 21:03   #3
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Quote:
Originally Posted by Kuna
Makes sense to me.
Abaddon defeated banished? Has something called "Abaddon" be revealed to be the Nightfall dark god? As in Abbadon's Mouth? I'm sorry if that sounds stupid. Haven't been keeping up. =D

Ah, never mind, I read the other thread.
Yes, it has
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Old Oct 03, 2006, 07:29 PM // 19:29   #4
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So, what your saying is 9if i understood corectly) that, as every human charatcer has a doppleganger, so does every god. And Abaddon is merely Balthazar/Grenth's dopleganger?

Kinda makes sense to me.
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Old Oct 03, 2006, 07:35 PM // 19:35   #5
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I think it makes sense. Everyone has a conscience; an dark voice and a pure voice, why should gods be any different?
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Old Oct 04, 2006, 12:52 AM // 00:52   #6
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Quote:
Originally Posted by ischuros
So, what your saying is 9if i understood corectly) that, as every human charatcer has a doppleganger, so does every god. And Abaddon is merely Balthazar/Grenth's dopleganger?

Kinda makes sense to me.
Balthazar has his halfbrother Menzies, Lord of Destruction, as an opponent, Grenth had to face Dhuum, the former God of Death.
But in reference to the Guild Wiki stub about Abbadon one might come to the conclusion, as abbadon can both mean doom (pronounciation of Dhuum?) and destruction (Menzies 'title'), Abbadon might be either of them, or better to say a synonym or alias for one of these 'ancient' godlike entities. I have no clue where they came from, though.

These are the sources from guildwiki so you want have to look them up ^^

Balthasar

Menzies

Grenth

Dhuum

Abbadon

The Five Gods left the World of Tyria, because they believed - as the magic that almost led to self-destruction of the living was sealed in the four Bloodstones - that it was safe now and that their gift could never be used in such a destructive way again. They enthroned Doric, who lay injured at Dwaynas feet, sorry for all the destruction, became ruler of the three kingdoms and also guard of the Bloodstones, as the gods used his blood to seal the magic within a stone, creating the Bloodstones and the Keystone.

I suppose, whether a god is good or evil, depends on the point of view. The only entity appearing truly 'good' to me is Dwayna, as smiting prayers are Balthazar's domain. But that doesn't mean the others are bad to the bone. I'd prefere to call them rather neutral - what people want to see in either of them makes the gods believed to be good or not. And it's not always black and white. Yet, this doesn't give an answer, why Abbadon was said to be evil at all. His followers, the Margonites, desecrated, destroyed and killed, not himself, maybe they did not even act on his command. Maybe the magic they gained through their dark god was too powefull and tainted their hearts and minds. Wouldn't be the first time power changed and seduced people (in the world of Tyria).

Well maybe we will learn more about Abbadon in GW:Nightfalls - and its manual. ^^
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Old Oct 04, 2006, 08:47 PM // 20:47   #7
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how do you guys know the whole thing isnt Lyssa's fault- three-faced little hussy playin both sides...

on a serious note- the affairs of gods are on a different level than the mortal. i.e., I go into a garden, spray for bugs... bugs arent good or evil they are just doing what nature intended- does that make me evil for killing them off so that the garden will prosper??

I dont think the terms good and evil apply to gods. Even if you want to go into real-world folklore (ie christianity) the good god kills every single thing on the planet aside from a few of each species... and then thinks about it afterwards n decides it was bad?

religion is gross. theology is fun.
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Old Oct 05, 2006, 05:05 PM // 17:05   #8
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Quote:
Originally Posted by Horseman Of War
religion is gross. theology is fun.
rip, joe campbell. what a guy.

yeah (sry, new to the forum...), i'm not clear on the time frame between banishing abaddon and the key/bloodstone creation however (since the current story takes place in like 1500-something AE, i would guess not quite that many...1000-ish? simultaneously? is it in the book i'm too lazy to reread?

magic existed as like...1 thing, didn't it? there was something from the book like:

and teh gods made the "i win" button and thought teh peoples would really get into it...so they gave it to them. teh peoples thought that was really great and proceeded to pwn nubs upon each other.

teh gods thought that really blew and ninja''d they're magic sauce back.

this is when other peoples (you won't see until chapter 3) made the crystal desert using only their spare time and enigmatically transformed margonite antagonists. teh gods thought this would be a wicked awesome opportunity to break their "i win" button and place the many pieces in world of warcraft.


i would assume that these two sort of coincide (guild wars and world of warcraft....wait a minute, no). the 5 gods were banking their goods on the elonians to nail the margonites because the "true" 5 had about enough of this magic stuff (perhaps embodied in abaddon...as religion/mythology is based on "truth" and not "fact"...something totally non-factual can explain truths that words of fact cannot...and the magic the gods gave to (i think it only says) tyria had become something that had 'gotten away' from the gods' control. if something in mythology 'gets away' from the control of the gods, wouldn't it also become a god unto itslef...abaddon? heretics follow destruction, and fight the followers of the 'true' gods in what becomes the crystal desert...at the same time the gods destroy magic?)

they breakup the congealed 'magic' into apparently 4 separate [classes or magic-types] and leave them scattered (the keystone is obviously energy storage. no wait, maybe i'm making that up right now) throught tyria so that no 1 person could weild all magic.

that's what abaddon is all about. unleashing abaddon would unleash all magic unified and old-school.

the margonites (is the seer now generally considered to be the popular model for a margonite or is that still 1 of many theories?) would continue their teachings before annihilation in the same way the mursaat 'converted' the krytans. in that sense, the charr followed the margonites but not directly or with knowledge of abaddon.

maybe. that's kinda what i'm reading into what you're saying.
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Old Oct 06, 2006, 03:47 AM // 03:47   #9
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Quote:
Originally Posted by Voltar
rip, joe campbell. what a guy.

yeah (sry, new to the forum...), i'm not clear on the time frame between banishing abaddon and the key/bloodstone creation however (since the current story takes place in like 1500-something AE, i would guess not quite that many...1000-ish? simultaneously? is it in the book i'm too lazy to reread?

magic existed as like...1 thing, didn't it? there was something from the book like:

and teh gods made the "i win" button and thought teh peoples would really get into it...so they gave it to them. teh peoples thought that was really great and proceeded to pwn nubs upon each other.

teh gods thought that really blew and ninja''d they're magic sauce back.

this is when other peoples (you won't see until chapter 3) made the crystal desert using only their spare time and enigmatically transformed margonite antagonists. teh gods thought this would be a wicked awesome opportunity to break their "i win" button and place the many pieces in world of warcraft.


i would assume that these two sort of coincide (guild wars and world of warcraft....wait a minute, no). the 5 gods were banking their goods on the elonians to nail the margonites because the "true" 5 had about enough of this magic stuff (perhaps embodied in abaddon...as religion/mythology is based on "truth" and not "fact"...something totally non-factual can explain truths that words of fact cannot...and the magic the gods gave to (i think it only says) tyria had become something that had 'gotten away' from the gods' control. if something in mythology 'gets away' from the control of the gods, wouldn't it also become a god unto itslef...abaddon? heretics follow destruction, and fight the followers of the 'true' gods in what becomes the crystal desert...at the same time the gods destroy magic?)

they breakup the congealed 'magic' into apparently 4 separate [classes or magic-types] and leave them scattered (the keystone is obviously energy storage. no wait, maybe i'm making that up right now) throught tyria so that no 1 person could weild all magic.

that's what abaddon is all about. unleashing abaddon would unleash all magic unified and old-school.

the margonites (is the seer now generally considered to be the popular model for a margonite or is that still 1 of many theories?) would continue their teachings before annihilation in the same way the mursaat 'converted' the krytans. in that sense, the charr followed the margonites but not directly or with knowledge of abaddon.

maybe. that's kinda what i'm reading into what you're saying.
Have you ever HEARD of the shift-button?
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Old Oct 07, 2006, 12:29 AM // 00:29   #10
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Quote:
Originally Posted by Ristaron
Have you ever HEARD of the shift button?
this seems to be more of a question for the Technician's Corner forum but i'll try to explain it to the best of my knowledge.

it's the second one up on from the "Ctrl" button on the near left corner of the (for certain the american) english keyboard. there's one on the right side of the letters as well. not sure where brits and canadians put there shift keys but their roots are all from the typewriter so i'd assume it's the same or similar.

i only use the left one because i have my

\

where half my right shift key should be. i guess it's for choice. you can use the left, right or niether. the post though doesn't concern the shift button or "shift-button" as some would prefer. that's a discussion of style which requires no discussion.
please stay on-topic because it's kind of a fun one.
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Old Oct 07, 2006, 05:36 AM // 05:36   #11
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i agree with alot of what you said voltar, im just not sure if it flows right... or its just really late and im loking at it like a half blind sleep-deprived chinese gold farmer...
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Old Oct 15, 2006, 01:25 PM // 13:25   #12
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Wait a minute....
The Margonites followed Abaddon? They were violent, cruel and bloodthirsty?
Am I missing something here?
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